To this day, I still get people commenting on my Megaman X playthroughs, moaning that I suck because I don't use the boss weaknesses.
... what fucking planet are these people on? I make the games harder for myself... because I want a challenge... and I suddenly suck? Do I have to mention this every single time I enter a boss door? Do I have to stop for a minute and say "I'm finding the games too easy, and even though I don't remember this particular one very well, I'm still going in with just the basic weapons. I want a challenge."
Also : Despite having played each entry in a series that's already pretty damn simliar, am I not allowed to forget the odd death trap and item location? I mean, it's not like Megaman games are overly distinctive from each other.
This mostly seems to apply to the X series, people seem to forget that using weaknesses cuts boss difficulty down to nill.
... what fucking planet are these people on? I make the games harder for myself... because I want a challenge... and I suddenly suck? Do I have to mention this every single time I enter a boss door? Do I have to stop for a minute and say "I'm finding the games too easy, and even though I don't remember this particular one very well, I'm still going in with just the basic weapons. I want a challenge."
Also : Despite having played each entry in a series that's already pretty damn simliar, am I not allowed to forget the odd death trap and item location? I mean, it's not like Megaman games are overly distinctive from each other.
This mostly seems to apply to the X series, people seem to forget that using weaknesses cuts boss difficulty down to nill.
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